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Each time Aging Knight attacks, its [base Countdown] is increased by 1.
Target unit's Countdown is decreased by 1.
Target creature gets +3 Attack until end of turn.
Your units have their [Move] increased by 1 until end of turn.
Other creatures you control on the same row have +1 Attack.
Move target opponent unit to another tile on the same side.
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Target creature's Countdown is decreased by 1. Its [Move] is increased by 1 until end of turn.
Other creatures you control on the same row count as Knights.
[Sift] 3 scrolls from your library, and draw 1 of them. If it is a spell, Knights you control get +2 Attack until end of turn.
Target unit's Countdown is decreased by 3.
Wings Shield has [Armor] equal to the number of units behind it.
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
* Resonance: Adjacent units get +1 Attack until end of turn.
When Knight Sergeant's Countdown becomes 0, adjacent Knights have their Countdown decreased by 1.
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.
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