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CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
Target unit's Countdown is decreased by 1.
Target creature gets +3 Attack until end of turn.
CREATURE: Human,Soldier
Other creatures you control on the same row have +1 Attack.
STRUCTURE: Totem
Units adjacent to Effigy of the Queen have [Magic resistance] 2.
SPELL: Displacement
Move target opponent unit to another tile on the same side.
Target creature's Countdown is decreased by 1. Its [Move] is increased by 1 until end of turn.
CREATURE: Human
Other creatures you control on the same row count as Knights.
[Sift] 3 scrolls from your library, and draw 1 of them. If it is a spell, Knights you control get +2 Attack until end of turn.
* Relentless
Target unit's Countdown is decreased by 3.
Wings Shield has [Armor] equal to the number of units behind it.
CREATURE: Human,Mystic
* Ranged attack
When Wings Sorceress's Countdown is 0, you may reset its Countdown to remove all enchantments and effects from target unit.
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
Target unit is returned to its owner's hand.
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
When Knight Sergeant's Countdown becomes 0, adjacent Knights have their Countdown decreased by 1.
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.
* Piercing
* Resonance: Arbalestier's Countdown is decreased by 1.