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CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
Target unit's Countdown is decreased by 1.
CREATURE: Human,Soldier
* Ranged attack
Target creature gets +3 Attack until end of turn.
Remove all enchantments and [effects] from target unit.
Other creatures you control on the same row have +1 Attack.
SPELL: Displacement
Move target opponent unit to another tile on the same side.
Target creature's Countdown is decreased by 1. Its [Move] is increased by 1 until end of turn.
CREATURE: Human
Other creatures you control on the same row count as Knights.
SPELL: Destruction
Units on target row are dealt 1 [magic damage]. Opponent's idol on that row is dealt 2 damage.
Enchanted creature gets +2 Attack. When enchanted creature\nis destroyed, a random adjacent creature gets Eternal Sword.
* Relentless
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
Target unit is returned to its owner's hand.
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
* Dominion: +3 Attack. [Base Countdown] is decreased by 1.