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* Ranged attack
Deal 1 [magic damage] to target unit. It gets +1 Attack until end of turn, and its Countdown is decreased by 1.
Enchanted creature gets +5 Attack, and its [base Countdown] is doubled.
When Tool Initiate's Countdown is 0, you may increase its Countdown by 1 to give target structure +1 Attack.
Instead of attacking, Automata Forge summons a \non an adjacent tile. Pay 3 Energy to decrease Countdown by 1.
Ranged or Lobber units on target tile and adjacent tiles have their Countdown decreased by 2.
Machine Priest does not attack. Structures and Automatons you control have +1 Attack.
Does not count down. When an opponent unit moves to a tile on the same row as Oculus Cannon, Oculus Cannon's Countdown is set to 0.
* Armor 1
Other Automatons you control have +1 Attack.
* Lobber: 4 tiles
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
When an opponent plays a spell, Echomaton gets +2 Attack. When Echomaton is destroyed, if Attack is 3 or more, increase Energy by 1.
All [Lingering] spells are destroyed. Increase Energy by 1.
* Surge: 2 [magic damage] to X random opponent units.
Other Gravelocks you control have +1 Health.
Target unit and connected units are dealt 2 [magic damage].
Deal 8 [magic damage] to target unit.
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