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Target unit, and other units on the same side that share a subtype, get [Curse] 1.
* Dominion: +3 Attack
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
* Unstable 2
When Countdown is 0, you may sacrifice Loyal Darkling.
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
When Miasma Well's Countdown becomes 0, a random opponent creature becomes poisoned.
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
* Ranged attack
When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit [Curse] 2.
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
When Infectious Blight comes into play, enchanted creature becomes [poisoned]. If it is destroyed by poison, a random creature on the same side gets Infectious Blight.
When Oblivion Seeker is destroyed, draw 2 scrolls.
When a Human creature adjacent to Ilmire Witch Doctor is destroyed, a is summoned in its place.
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.
Quiz about this deck here
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