Instead of attacking, Automata Forge summons a \non an adjacent tile. Pay 3 Energy to decrease Countdown by 1.
3Charge Coilx3
STRUCTURE: Totem
When Charge Coil attacks, a random opponent unit is dealt 1 [physical damage].
3Hellspitter Mortarx3
STRUCTURE: Artillery
* Lobber: 1 tile
Attacks a randomly selected tile on opponent's board.
3Machine Divinatorx3
CREATURE: Human,Tribesman
Machine Divinator does not attack. Structures you control have +1 Health. When Machine Divinator's Countdown becomes 0, a [random] structure you control has its Countdown decreased by 1.
3Tick Bombx2
SPELL: Destruction
Destroy target structure.
4Burnx3
SPELL: Destruction
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
4Clock Libraryx3
STRUCTURE: Totem
When Clock Library's Countdown becomes 0, it's destroyed and you draw 3 scrolls.
4Ether Pumpx3
STRUCTURE: Totem
When Ether Pump attacks, opponent's units are dealt 1 [physical damage].
4Proximity Chargex2
STRUCTURE: Wall
When destroyed in [melee combat], attacking unit is dealt 4 [physical damage]. When Proximity Charge comes into play, a copy is summoned adjacent to it.
4Solemn Giantx3
CREATURE: Automaton
Does not count down. Pay 2 Energy to decrease Countdown by 2.
4Sudden Eruptionx3
SPELL: Destruction
* Surge: 2 [magic damage] to X random opponent units.
5Ironclad Reaverx3
CREATURE: Human,Reaver
* Pillage: Immune to damage until the beginning of your next turn
5Machine Chantx3
SPELL: Destruction
Deal [magic damage] to target unit equal to the number of structures you control. Increase Energy by 1.
6Thunder Surgex2
SPELL: Destruction
Target unit and connected units are dealt 2 [magic damage].
6Violent Dispersalx3
SPELL: Destruction
Deal 8 [magic damage] to target unit.
4Essence Feastx2
Idols you control are healed by 1. Beasts get +2 Attack until end of turn. Draw 1 Beast.