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CREATURE: Human,Tribesman
* Piercing
* Ranged attack
When enchanted creature deals damage, units adjacent to its target are dealt 1 [magic damage].
When Dust Runner deals damage to a creature with 3 or less Health, that creature is destroyed.
Target creature gets +2 Attack until end of turn for each opponent unit on the same row. It is then dealt 1 [magic damage].
CREATURE: Automaton
CREATURE: Human
* Pillage: Draw 1 structure scroll.
Enchanted creature gets +5 Attack, and its [base Countdown] is doubled.
Enchanted ranged creature gets [Piercing] and +1 Attack.
Ranged or Lobber units on target tile and adjacent tiles have their Countdown decreased by 2.
CREATURE: Human,Reaver
STRUCTURE: Artillery
Does not count down. When an opponent unit moves to a tile on the same row as Oculus Cannon, Oculus Cannon's Countdown is set to 0.
SPELL: Destruction
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
When Hired Marksman's Countdown is 0, you may reset its Countdown to deal 3 [physical damage] to target creature.
* Armor 1
Tempest Reaver's Attack is increased by your [current] Energy resource.
CREATURE: Gravelock
Other Gravelocks you control have +1 Health.
* Pillage: Immune to damage until the beginning of your next turn
Target unit and connected units are dealt 2 [magic damage].
Deal 8 [magic damage] to target unit.