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* Idol strike 3
Enchanted unit gets +2 Health. When Regeniture comes into play, the idol behind it is dealt 1 damage.
CREATURE: Human
CREATURE: Beast
* Dominion: +3 Attack
All units get [Curse] 1 and +1 Attack until end of opponent's turn.
* Unstable 2
When Countdown is 0, you may sacrifice Loyal Darkling.
STRUCTURE: Totem
When a unit adjacent to Watcher is destroyed by non-combat damage or death effects, Watcher deals 2 damage to a random opponent idol.
When Arhart's Disciple deals damage to a unit, opponent's idol on the same row is dealt 1 damage.
CREATURE: Masked,Undead
* Relentless
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
SPELL: Destruction
Creatures on target tile and adjacent tiles get -1 Health until end of turn. If a creature with this effect is destroyed, increase Growth by 1.
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
Blightbearer takes 1 [poison damage] before attacking. When Blightbearer is destroyed, all creatures on the same row become [poisoned].
* Ranged attack
When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit [Curse] 2.
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
When Lifestealer deals damage, it is [healed] by 2.
When a Human creature adjacent to Ilmire Witch Doctor is destroyed, a is summoned in its place.
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.
Target structure is dealt 2 [magic damage]. Increase Decay by 1.
Enchanted units you control have their Countdown decreased by 2.