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CREATURE: Human,Tribesman
* Ranged attack
When Dust Runner deals damage to a creature with 3 or less Health, that creature is destroyed.
For 3 rounds, damage dealt to enchanted unit is reduced to 1.
CREATURE: Automaton
CREATURE: Human
* Pillage: Draw 1 structure scroll.
Enchanted creature gets +5 Attack, and its [base Countdown] is doubled.
When Overdrive comes into play, and at the beginning of its turns, enchanted structure's Countdown is decreased by 2 and it is dealt 1 [magic damage].
SPELL: Destruction
Deal 2 [magic damage] to target unit.
STRUCTURE: Forge
Instead of attacking, Automata Forge summons a \non an adjacent tile. Pay 3 Energy to decrease Countdown by 1.
Ranged or Lobber units on target tile and adjacent tiles have their Countdown decreased by 2.
* Piercing
STRUCTURE: Artillery
Does not count down. When an opponent unit moves to a tile on the same row as Oculus Cannon, Oculus Cannon's Countdown is set to 0.
* Armor 1
Other Automatons you control have +1 Attack.
* Lobber: 4 tiles
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
STRUCTURE: Totem
When Ether Pump attacks, opponent's units are dealt 1 [physical damage].
CREATURE: Beast
* Resonance: Snargl's Countdown is increased by 1.
CREATURE: Gravelock
Other Gravelocks you control have +1 Health.