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Copper Automaton is destroyed after attacking.
* Unstable 1
When enchanted structure is destroyed in combat, opponent units on the same row are dealt 2 [physical damage].
* Lobber: 4 tiles
Units attacked by Catapult of Goo have their Countdown increased by 2.
When Golem Skin comes into play, enchanted creature gains Attack and Health equal to the number of structures you control. Structures you control take 1 [magic damage].
* Ranged attack
Deal 1 [magic damage] to target tile and adjacent tiles.
Enchanted creature counts as an Automaton, and its Attack is increased by the number of other Automatons you control.
Enchanted unit disregards next attack or damage taken. Plating is removed afterwards.
Deal 2 [magic damage] to target unit.
When Tool Initiate's Countdown is 0, you may increase its Countdown by 1 to give target structure +1 Attack.
Ranged or Lobber units on target tile and adjacent tiles have their Countdown decreased by 2.
Target Ranged or Lobber unit makes an extra attack after its next attack.
Enchanted unit is dealt 3 [magic damage] before attacking.
All units have their Countdown decreased by 1.
Pay 1 Growth to fully [heal] Gravelock Outcast.
* Lobber: 1 tile
Attacks a randomly selected tile on opponent's board.
Deal 3 [magic damage] to all opponent structures.
Destroy target structure.
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
When Ether Pump attacks, opponent's units are dealt 1 [physical damage].
Other Gravelocks you control have +1 Health.
* Armor 1
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