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Enchanted unit's [Move] is decreased by 2.
Enchanted creature gets +1 Attack and +3 Health, and its [Move] is decreased by 1.
* Regeneration 1
Draw 1 creature scroll.
Target unit is fully [healed].
When enchanted unit you control is destroyed, summon an in its place.
Rats you control have +1 Attack and +1 Health.
Sacrifice target unit you control and add that unit's cost to your [current] resources.
While Vaettr of the Wild is in play, Growth is increased by 1.
When enchanted creature deals damage to another creature, that creature becomes [poisoned].
Enchanted unit gets +2 Attack and +2 Health. When Bear Paw comes into play, enchanted unit's Countdown is increased by 1.
Enchanted unit gets +2 Attack.
For each unit you control, [heal] your idol on the same row by 1. Beast creatures deal double damage to idols this turn.
Deal 1 [magic damage] to all units.
* Spiky 1
Enchanted creature becomes [poisoned].
When Sister of the Fox comes into play, draw 1 scroll.
When Vitality Well's Countdown becomes 0, units you control are [healed] by 1.
Units you control get +2 Attack until end of turn.
When Frostbeard is destroyed in combat, units you control get +2 Attack until end of your next turn.
When Mangy Wolf comes into play, other Wolf creatures you control have their Countdown decreased by 1.
Creatures you control have +1 Attack.
When Brother of the Wolf's Countdown is 0, you may increase Countdown by 2 to summon a\n on an adjacent tile.
Great Wolf gets +1 Attack for each other Wolf you control.
Units you control have their Countdown decreased by 2.
* Inspiring: +1 Attack
Kinfolk Jarl has +1 Attack for each adjacent creature.
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