Each time enchanted unit deals damage, it is dealt [magic damage] equal to its [base Countdown].
1Atrophyx3
Target unit's Attack is set to 0 until its next attack. It cannot be increased during this time.
1Bitter Rootx2
STRUCTURE: Wall
* Poisonous
1Hex Marksx2
* Idol strike 3
1Huskx2
CREATURE: Undead
1Infected Gravelockx2
CREATURE: Gravelock
* Poisonous
Infected Gravelock has [Move] 0.
1Mangy Ratx2
CREATURE: Beast,Rat
* Poisonous
1Mire Shamblerx1
CREATURE: Masked,Undead
Before attacking, Mire Shambler moves to a random adjacent tile.
1Regeniturex3
Enchanted unit gets +2 Health. When Regeniture comes into play, the idol behind it is dealt 1 damage.
1Shroud of Unlifex3
When Shroud of Unlife comes into play, enchanted creature becomes Undead. When enchanted creature is destroyed, a is summoned in its place.
1Wicked Beingx2
* Unstable 2
2Grisly Graftx1
Enchant creature you control. When Grisly Graft comes into play, sacrifice adjacent creatures. Enchanted creature gains Attack and Health equal to the number of creatures sacrificed.
2Loyal Darklingx1
CREATURE: Human
* Unstable 2
When Countdown is 0, you may sacrifice Loyal Darkling.
2Mire Cursex2
ENCHANTMENT: Destruction
Mire Curse deals 1 [poison damage] to adjacent creatures at the beginning of each of its turns.
2Pestisx2
Enchanted creature has +1 Attack for each Rat on that side. When enchanted creature destroys another unit, summon a on a random tile the same side.
2Searing Shacklesx2
Enchanted unit deals 1 damage to the idol behind it at the end of each of its turns. When enchanted unit moves, it is dealt 2 [magic damage].
2Soul Scroungerx1
When a creature is destroyed, enchanted unit's Countdown is decreased by 1.
3Draining Mistx3
All opponent units with Countdown 1 or less have their Countdown increased by 2.
3Ilmire Rot Eaterx2
CREATURE: Beast
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
3Miasma Wellx1
STRUCTURE: Totem
When Miasma Well's Countdown becomes 0, a random opponent creature becomes poisoned.
3Pillar of Diseasex2
STRUCTURE: Wall
Opponent units on the same row have -1 Attack.
3Pillar of Fatiguex1
STRUCTURE: Totem
When a creature moves, its Countdown is increased by 1.
4Cursemongerx2
CREATURE: Human
* Ranged attack
When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit [Curse] 2.
4Damning Cursex1
SPELL: Destruction
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
4Infectious Blightx1
ENCHANTMENT: Destruction
When Infectious Blight comes into play, enchanted creature becomes [poisoned]. If it is destroyed by poison, a random creature on the same side gets Infectious Blight.
5Lifestealerx1
CREATURE: Human
When Lifestealer deals damage, it is [healed] by 2.
5Oblivion Seekerx1
CREATURE: Human,Mystic
* Ranged attack
When Oblivion Seeker is destroyed, draw 2 scrolls.
6Ilmire Witch Doctorx1
CREATURE: Human
* Ranged attack
When a Human creature adjacent to Ilmire Witch Doctor is destroyed, a is summoned in its place.