Units attacked by Catapult of Goo have their Countdown increased by 2.
2Hired Smugglerx3
CREATURE: Human
* Ranged attack
* Pillage: Draw 1 structure scroll.
2Tool Initiatex2
CREATURE: Human
When Tool Initiate's Countdown is 0, you may increase its Countdown by 1 to give target structure +1 Attack.
3Charge Coilx3
STRUCTURE: Totem
When Charge Coil attacks, a random opponent unit is dealt 1 [physical damage].
3Electrifyx3
SPELL: Destruction
Each structure you control makes a ranged attack dealing 2 [physical damage].
3Machine Divinatorx3
CREATURE: Human,Tribesman
Machine Divinator does not attack. Structures you control have +1 Health. When Machine Divinator's Countdown becomes 0, a [random] structure you control has its Countdown decreased by 1.
3Oculus Cannonx3
STRUCTURE: Artillery
* Piercing
* Ranged attack
Does not count down. When an opponent unit moves to a tile on the same row as Oculus Cannon, Oculus Cannon's Countdown is set to 0.
4Assault Batteryx3
STRUCTURE: Artillery
* Ranged attack
* Surge: X other [random] structures you control have their Countdown decreased by 2.
4Burnx3
SPELL: Destruction
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
4Clock Libraryx3
STRUCTURE: Totem
When Clock Library's Countdown becomes 0, it's destroyed and you draw 3 scrolls.
4Destroyerx3
STRUCTURE: Artillery
* Lobber: 4 tiles
4Echomatonx2
CREATURE: Automaton
When an opponent plays a spell, Echomaton gets +2 Attack. When Echomaton is destroyed, if Attack is 3 or more, increase Energy by 1.
4Solemn Giantx2
CREATURE: Automaton
Does not count down. Pay 2 Energy to decrease Countdown by 2.
4Stone Enigmax2
All [Lingering] spells are destroyed. Increase Energy by 1.
5Machine Chantx3
SPELL: Destruction
Deal [magic damage] to target unit equal to the number of structures you control. Increase Energy by 1.
6Thunder Surgex3
SPELL: Destruction
Target unit and connected units are dealt 2 [magic damage].