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* Surge: Deal X [magic damage] to target unit.
Each structure you control makes a ranged attack dealing 1 [physical damage].
* Ranged attack
* Pillage: Draw 1 structure scroll.
When Tool Initiate's Countdown is 0, you may increase its Countdown by 1 to give target structure +1 Attack.
* Lobber: 4 tiles
Units attacked by Catapult of Goo have their Countdown increased by 2.
When Charge Coil attacks, a random opponent unit is dealt 1 [physical damage].
Machine Divinator does not attack. Structures you control have +1 Health. When Machine Divinator's Countdown becomes 0, a [random] structure you control has its Countdown decreased by 1.
Does not count down. When an opponent unit moves to a tile on the same row as Oculus Cannon, Oculus Cannon's Countdown is set to 0.
* Surge: X other [random] structures you control have their Countdown decreased by 2.
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
When Clock Library's Countdown becomes 0, it's destroyed and you draw 3 scrolls.
When an opponent plays a spell, Echomaton gets +2 Attack. When Echomaton is destroyed, if Attack is 3 or more, increase Energy by 1.
Does not count down. Pay 2 Energy to decrease Countdown by 2.
All [Lingering] spells are destroyed. Increase Energy by 1.
Deal [magic damage] to target unit equal to the number of structures you control. Increase Energy by 1.
Target unit and connected units are dealt 2 [magic damage].
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