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STRUCTURE: Wall,Undead
When an adjacent unit is destroyed, Scavenger Construct gets +2 Health.
Enchant unit you control. When a unit adjacent to enchanted unit is destroyed, enchanted unit is dealt 1 [pure damage] and you draw 1 scroll.
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
Destroy a random [Lingering] spell your opponent controls. Draw 1 Lingering spell.
SPELL: Destruction
Creatures on target tile and adjacent tiles get -1 Health until end of turn. If a creature with this effect is destroyed, increase Growth by 1.
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
Target creature you control and connected creatures are destroyed, and each is replaced by a .
CREATURE: Human,Mystic
* Ranged attack
When Oblivion Seeker is destroyed, draw 2 scrolls.
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.
Target structure is dealt 2 [magic damage]. Increase Decay by 1.
Deal 1 [magic damage] to all units.
STRUCTURE: Wall
When Nog Nest's Countdown becomes 0, Nog Nest is destroyed and 2 are summoned on adjacent tiles.
SPELL: Lingering
* Linger: 6
When a creature comes into play, increase owner's [current] Wild by 1.
Summon a random creature scroll from your library on target tile. Its Health is set to 2.
Sacrifice target creature you control and draw 3 scrolls.
Target tile and adjacent tiles. Summon three within the spell's area.
CREATURE: Human,Kinfolk
* Haste
* Taxing 2
Deal 3 [magic damage] to all structures and 2 [magic damage] to all creatures.