Are you looking for something out of the ordinary?
Maybe a small guild that does not recruit openly?
A guild that does everything in highest secrecy?
Maybe you should you should contact us
* Dominion: +3 Attack
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
When Tethered Recruit is destroyed, increase Order by 1.
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
When Pack Husk is destroyed, draw 1 scroll.
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
* Ranged attack
When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit [Curse] 2.
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
When Oblivion Seeker is destroyed, draw 2 scrolls.
[Sift] 3 random scrolls from your discard pile, and draw 1 of them. Gain current Decay equal to its casting cost.
Varas has +2 Attack for each destroyed idol on the board.
* Unstable 3
Enchanted unit gets +3 Attack and +3 Health. When enchanted unit destroys a creature, draw a creature scroll.
* Dominion: Undead creatures you control get +2 Attack.
Nuru does not attack. When Nuru's Countdown becomes 0, summon 2 with Countdown 0 at random positions. The Husks are destroyed after attacking.
Target unit's Countdown is decreased by 1.
Target creature's Countdown is decreased by 1. Its [Move] is increased by 1 until end of turn.
Two target units switch Countdown values.
you play it like I would.
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