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Target unit's Countdown is decreased by 1.
* Ranged attack
Target creature gets +3 Attack until end of turn.
Other creatures you control on the same row have +1 Attack.
Units on target tile and adjacent tiles have their Countdown increased by 1.
Any unit hit by Magnetizer gets its Countdown increased by 1.
Enchanted unit's [base Countdown] is increased by 2. When Stifled Advance comes into play, enchanted unit's Countdown is increased by 2.
Target unit's Countdown is doubled.
Target unit's Countdown is increased by 2. Draw 1 scroll.
Adjacent creatures have +1 Attack.
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
Target unit is returned to its owner's hand.
* Resonance: Adjacent units get +1 Attack until end of turn.
When a Human you control deals damage to a unit, opponent's idol on that row is dealt 2 damage.
Simple Don't Rush Deck
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