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For 3 rounds, damage dealt to enchanted unit is reduced to 1.
SPELL: Lingering
* Linger: 5
All units with [Pillage] have +2 Attack.
CREATURE: Gravelock
* Pillage: A random opponent unit is dealt 1 [physical damage].
CREATURE: Human
* Ranged attack
* Pillage: Draw 1 structure scroll.
* Linger: 8
Units you control with [Pillage] or [Dominion] have +1 Attack.
CREATURE: Human,Reaver
* Pillage: Immune to damage until the beginning of your next turn
* Piercing
* Unique
When a creature comes into play, another [random] creature on the same side has its Countdown decreased by 1.
CREATURE: Human,Warden
* Pillage: +3 Attack until next attack.
CREATURE: Beast,Wolf
* Haste
CREATURE: Vaettr
While Vaettr of the Wild is in play, Growth is increased by 1.
Any [Pillage] traits on units you control are activated.
* Pillage: Increase Growth by 1. Vengeful Vaettr is dealt 1 [pure damage].
STRUCTURE: Memorial
When Sand Pact Memorial comes into play, increase [current] Energy by 5.
Summon a random creature scroll from your library on target tile. Its Health is set to 2.
* Pillage: +2 Attack and relentless until next attack.
CREATURE: Human,Rebel
* Pillage: Your units get +1 Attack during your and your opponent's next turns.
CREATURE: Human,Kinfolk
* Relentless
* Inspiring: +2 Attack