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CREATURE: Automaton
Copper Automaton is destroyed after attacking.
CREATURE: Human,Tribesman
* Ranged attack
When Dust Runner deals damage to a creature with 3 or less Health, that creature is destroyed.
When Canister Automaton is destroyed in [melee combat], its attacker is dealt 3 [physical damage].
Deal 1 [magic damage] to target unit. It gets +1 Attack until end of turn, and its Countdown is decreased by 1.
SPELL: Destruction
Deal 2 [magic damage] to target unit.
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
Target unit's Countdown is decreased by 1.
Target unit gets +2 Attack until end of turn. If that unit destroys another unit this turn, increase Energy by 1.
* Resonance: +2 Attack until end of turn.
CREATURE: Human,Soldier
Other creatures you control on the same row have +1 Attack.
Deal 1 [magic damage] to target unit. Draw 1 scroll.
Target creature's Countdown is decreased by 1. Its [Move] is increased by 1 until end of turn.
CREATURE: Human,Mercenary
Adjacent creatures have +1 Attack.
* Relentless
CREATURE: Human,Knight
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
Simple Sinners