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CREATURE: Undead
When Shroud of Unlife comes into play, enchanted creature becomes Undead. When enchanted creature is destroyed, a is summoned in its place.
* Magic resistance 2
Enchanted melee unit passes through enemy structures and is immune to damage dealt by structures.
CREATURE: Human
When Infested Husk is destroyed, a random opponent creature becomes [poisoned].
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
When a creature is destroyed, enchanted unit's Countdown is decreased by 1.
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
All opponent units with Countdown 1 or less have their Countdown increased by 2.
CREATURE: Masked,Undead
* Relentless
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
When enchanted creature destroys another creature, enchanted unit's owner draws 1 scroll. When enchanted unit is destroyed, draw 1 scroll.
When Pack Husk is destroyed, draw 1 scroll.
Undead units you control get +2 Attack until end of turn, and their Countdown is decreased by 1.
SPELL: Destruction
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
STRUCTURE: Totem
Whenever a non- creature you control is destroyed, a Revenant is summoned adjacent to Anima Conduit, and Anima Conduit is dealt 1 [pure damage].
When Corpus Collector destroys a creature, summon a with 2 Countdown on an adjacent tile.
CREATURE: Human,Mystic
When Flesh Animator's Countdown becomes 0, Undead creatures you control have their Countdown decreased by 1.
* Unique
When an Undead you control deals damage, Irva makes a ranged attack dealing 2 [physical damage].
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.
* Unstable 3
Enchanted unit gets +3 Attack and +3 Health. When enchanted unit destroys a creature, draw a creature scroll.
* Dominion: Undead creatures you control get +2 Attack.
Nuru does not attack. When Nuru's Countdown becomes 0, summon 2 with Countdown 0 at random positions. The Husks are destroyed after attacking.