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When an adjacent unit is destroyed, Scavenger Construct gets +2 Health.
Enchanted creature gets +5 Health, and its [base Countdown] is increased by 1.
When Infested Husk is destroyed, a random opponent creature becomes [poisoned].
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
Target creature you control has its Countdown increased by 2. If it is still on the board at the beginning of your next turn, draw 2 scrolls and increase [current] Decay by 2.
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
If Eager Scryer's Countdown is 2 or more at the end of your turn, draw 1 scroll.
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
When Pack Husk is destroyed, draw 1 scroll.
When a creature moves, its Countdown is increased by 1.
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
* Ranged attack
When Oblivion Seeker is destroyed, draw 2 scrolls.
Target unit you control makes a ranged attack, dealing [physical damage] equal to its Countdown.
Enchanted creature gets +5 Attack, and its [base Countdown] is doubled.
Deal 2 [magic damage] to target unit.
Wind-up counts up instead of down at the beginning of its turn. Pay 3 Energy to increase Attack by Countdown until end of turn. Countdown is set to 0.
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