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SPELL: Destruction
* Surge: Deal X [magic damage] to target unit.
Enchanted unit gets +1 Attack. If Energy is 4 or more, enchanted unit gets +3 Health.
CREATURE: Gravelock
* Pillage: A random opponent unit is dealt 1 [physical damage].
Enchanted creature gets +5 Attack, and its [base Countdown] is doubled.
Enchanted melee creature gets [Relentless] and +1 Attack.
Deal 2 [magic damage] to target unit.
CREATURE: Human,Tribesman
* Piercing
* Ranged attack
SPELL: Lingering
* Linger: 5
Unused Energy is added to your [current] Energy at the start of your next turn.
CREATURE: Human
Magma Thrower's Attack is increased by your [current] Energy resource.
* Surge: Enchanted unit's Attack and Health are increased by X.
Increase [current] Energy by 6. If it is then 11 or more, draw 1 scroll.
When Snargl Hunter destroys a non-Human creature, increase [current] Energy by 4 at the start of your next turn.
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
CREATURE: Automaton
When an opponent plays a spell, Echomaton gets +2 Attack. When Echomaton is destroyed, if Attack is 3 or more, increase Energy by 1.
Does not count down. Pay 2 Energy to decrease Countdown by 2.
* Surge: 2 [magic damage] to X random opponent units.
CREATURE: Human,Reaver
* Pillage: Immune to damage until the beginning of your next turn
* Unique