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Target creature and connected creatures have their Countdown increased by 1. Any attached enchantments are destroyed.
All opponent units with Countdown 1 or less have their Countdown increased by 2.
SPELL: Destruction
Creatures on target tile and adjacent tiles get -1 Health until end of turn. If a creature with this effect is destroyed, increase Growth by 1.
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
SPELL: Lingering
* Linger: 4
At the beginning of your turn, [sift] 3 random scrolls from your discard pile, and draw 1 of them.
Deal 1 [magic damage] to target tile and adjacent tiles.
Deal 2 [magic damage] to target unit.
Increase [current] Energy by 6. If it is then 11 or more, draw 1 scroll.
Target creature deals [magic damage] equal to its Countdown to adjacent units. Its Countdown is then increased by 1.
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
Target unit and connected units are dealt 2 [magic damage].
Deal 8 [magic damage] to target unit.
Units on target tile and adjacent tiles have their Countdown increased by 1.
Deal 1 [magic damage] to target unit. Draw 1 scroll.
Target unit's Countdown is doubled.
Units on target row are dealt 1 [magic damage]. Opponent's idol on that row is dealt 2 damage.
Target unit's Countdown is increased by 2. Draw 1 scroll.
Target unit's Countdown is increased by 2. If Countdown is then 4 or more, increase Decay by 1.
Target unit is returned to its owner's hand.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.