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* Dominion: [Relentless]
Target unit, and other units on the same side that share a subtype, get [Curse] 1.
When an Undead you control is destroyed, Corpse Strider's Attack and Health are increased by 1.
When Infested Husk is destroyed, a random opponent creature becomes [poisoned].
Until end of opponent's turn, opponent units have their attack decreased by 3.
Target creature you control has its Countdown increased by 2. If it is still on the board at the beginning of your next turn, draw 2 scrolls and increase [current] Decay by 2.
All opponent units with Countdown 1 or less have their Countdown increased by 2.
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
When Pack Husk is destroyed, draw 1 scroll.
Undead units you control get +2 Attack until end of turn, and their Countdown is decreased by 1.
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
Destroy target enchanted unit.
Whenever a non- creature you control is destroyed, a Revenant is summoned adjacent to Anima Conduit, and Anima Conduit is dealt 1 [pure damage].
When enchanted creature is destroyed, an Undead copy of that creature is summoned on a random tile on your side.
When Flesh Animator's Countdown becomes 0, Undead creatures you control have their Countdown decreased by 1.
When an Undead you control deals damage, Irva makes a ranged attack dealing 2 [physical damage].
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.
* Dominion: Undead creatures you control get +2 Attack.
Nuru does not attack. When Nuru's Countdown becomes 0, summon 2 with Countdown 0 at random positions. The Husks are destroyed after attacking.
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