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SPELL: Destruction
* Surge: Deal X [magic damage] to target unit.
Target unit you control makes a ranged attack, dealing [physical damage] equal to its Countdown.
CREATURE: Human
* Ranged attack
* Pillage: Draw 1 structure scroll.
Enchanted creature gets +5 Attack, and its [base Countdown] is doubled.
CREATURE: Automaton
Wind-up counts up instead of down at the beginning of its turn. Pay 3 Energy to increase Attack by Countdown until end of turn. Countdown is set to 0.
STRUCTURE: Totem
Fulmination Conduit counts up instead of down at the beginning of its turn. You may sacrifice it to add its Countdown to your [current] Energy.
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
When an opponent plays a spell, Echomaton gets +2 Attack. When Echomaton is destroyed, if Attack is 3 or more, increase Energy by 1.
Does not count down. Pay 2 Energy to decrease Countdown by 2.
Target unit and connected units are dealt 2 [magic damage].
Target unit gets +2 Attack until end of turn. If that unit destroys another unit this turn, increase Energy by 1.
Deal 1 [magic damage] to target unit. Draw 1 scroll.
All non-Human units get Countdown increased by 2 after attacking.
Target unit's Countdown is increased by 2. Draw 1 scroll.
When Righteous Partisan comes into play, if you have no more units than your opponent, draw 1 scroll.
Two target units switch Countdown values.
CREATURE: Human,Mystic
When Aes Moran Scholar comes into play, [sift] 3 scrolls from your library, and draw 1 of them.
CREATURE: Human,Knight
* Piercing
* Resonance: Arbalestier's Countdown is decreased by 1.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.