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* Dominion: +3 Attack
* Dominion: +2 Attack and +3 Health.
Target creature and connected creatures have their Countdown increased by 1. Any attached enchantments are destroyed.
All opponent units with Countdown 1 or less have their Countdown increased by 2.
Target unit's Countdown is decreased by 1.
Opponent units have their [Move] decreased by 1 until end of their turn.
* Linger: 5
* Dominion: Units you control have +1 Attack
Other [Dominion] traits are active.
Other creatures you control on the same row have +1 Attack.
Your [Lingering] spells count up by 2, and your opponent's Lingering spells count down by 3.
When Scout comes into play, [sift] 3 scrolls from your library. Choose one of them to put on top of your library.
[Sift] 3 scrolls from your library, and draw 1 of them. If it is a spell, Knights you control get +2 Attack until end of turn.
* Dominion: Enchanted unit's Attack is increased by 5.
Enchanted unit gets +2 Health.
* Dominion: While Pack Fowl is in play, Wild is increased by 2.
Adjacent creatures have +1 Attack.
Target unit's Countdown is increased by 2. If Countdown is then 4 or more, increase Decay by 1.
* Ranged attack
When Aes Moran Scholar comes into play, [sift] 3 scrolls from your library, and draw 1 of them.
* Dominion: +3 Attack. [Base Countdown] is decreased by 1.
* Dominion: [Ward]
At the end of your turn, if an opponent unit was destroyed in combat, draw 1 scroll.
It's a Dominion deck, with a splash of Decay.
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