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Target unit's Countdown is decreased by 1.
* Resonance: +2 Attack until end of turn.
SPELL: Lingering
* Linger: 5
* Dominion: Units you control have +1 Attack
Other [Dominion] traits are active.
Your [Lingering] spells count up by 2, and your opponent's Lingering spells count down by 3.
Units on one side of a row have their Move decreased by 1 until end of their turn. Any attached enchantments are destroyed.
SPELL: Displacement
Target unit is moved to a random adjacent tile. Draw 1 scroll.
* Dominion: Draw 1 Soldier scroll.
Draw 1 Knight scroll.
CREATURE: Human,Soldier
* Creature strike 2
CREATURE: Human
Expedition Guard has +1 Attack for each non-Human creature your opponent controls.
CREATURE: Beast
* Dominion: While Pack Fowl is in play, Wild is increased by 2.
CREATURE: Human,Mystic
* Ranged attack
When Wings Sorceress's Countdown is 0, you may reset its Countdown to remove all enchantments and effects from target unit.
* Relentless
* Spiky 2
CREATURE: Human,Knight
When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
When Knight Sergeant's Countdown becomes 0, adjacent Knights have their Countdown decreased by 1.
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.
* Dominion: +3 Attack. [Base Countdown] is decreased by 1.
When a Human you control deals damage to a unit, opponent's idol on that row is dealt 2 damage.