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When Infested Husk is destroyed, a random opponent creature becomes [poisoned].
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
When a unit adjacent to Watcher is destroyed by non-combat damage or death effects, Watcher deals 2 damage to a random opponent idol.
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
Destroy a random [Lingering] spell your opponent controls. Draw 1 Lingering spell.
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
Blightbearer takes 1 [poison damage] before attacking. When Blightbearer is destroyed, all creatures on the same row become [poisoned].
* Ranged attack
When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit [Curse] 2.
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
When Oblivion Seeker is destroyed, draw 2 scrolls.
[Sift] 3 random scrolls from your discard pile, and draw 1 of them. Gain current Decay equal to its casting cost.
* Linger: 4
At the beginning of your turn, [sift] 3 random scrolls from your discard pile, and draw 1 of them.
When a Human creature adjacent to Ilmire Witch Doctor is destroyed, a is summoned in its place.
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.
* Dominion: Undead creatures you control get +2 Attack.
Nuru does not attack. When Nuru's Countdown becomes 0, summon 2 with Countdown 0 at random positions. The Husks are destroyed after attacking.
Yes they are alvarpq. Combined with halls, I have regularly managed to pick up a sleep moratorium, essentially I am getting 3 Decay and a nuru for free every turn.
Are 3 Nurus run just for Sleep Moratorium? It feels a bit clunky to me, but makes sens if that's the case.
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