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CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
CREATURE: Human,Mystic
* Ranged attack
Any unit hit by Magnetizer gets its Countdown increased by 1.
* Armor 1
Enchanted unit gets +2 Health.
SPELL: Lingering
* Linger: 3
Units you control have [Spiky] 2.
CREATURE: Human,Soldier
* Spiky 2
* Dominion: Spiky increased by 2.
* Linger: 5
All Humans have +1 Attack and [Magic resistance] 1.
CREATURE: Human
When Righteous Partisan comes into play, if you have no more units than your opponent, draw 1 scroll.
* Relentless
* Spiky 3
STRUCTURE: Totem
Other units you control have +1 Health.
Two target units switch Countdown values.
Wings Shield has [Armor] equal to the number of units behind it.
When Wings Sorceress's Countdown is 0, you may reset its Countdown to remove all enchantments and effects from target unit.
When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
When Knight Sergeant's Countdown becomes 0, adjacent Knights have their Countdown decreased by 1.
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.
* Piercing
* Resonance: Arbalestier's Countdown is decreased by 1.
When Honorable General's Countdown becomes 0, adjacent units have their Countdown decreased by 2.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.