GE Pillage

6 years ago by alvarpq, for scrolls version: 1.2.0, with a Score of 3
This deck is outdated
Deck as image (WIP)
3 14 15 9 9 0 0 0 0
1 2 3 4 5 6 7 8 9
2 Fodder Pit x3
2 Hired Smuggler x3
3 End of Reason x3
5 Ironclad Reaver x3
1 Ragged Wolf x3
2 Appurtenance x2
2 Kinfolk Brave x3
2 Vengeful Vaettr x3
3 Earthborn Keeper x3
3 Earthborn Mystic x3
3 Noaidi x3
3 Sand Pact Memorial x3
4 Rat King x3
4 Striped Fangbear x3
4 Wetland Ranger x3
5 Kinfolk Veteran x3
5 Rallying x3

Never sac for energy, although it might end up working out.

A turn 2 appurtenance->hired smuggler is great, gets you the memorials flowing.

Mystic toolboxed with appurtenance for garunteed wild. That's why there's no mirth. Running bloodboil here's an idea, but health on the smugglers is nice.

Getting Fodder Pit out is a nice buff for a big chunk of your reatures, I run it instead of crimson.

End of reason, because it's crazy strong.


This is meh on the main server, but it can snowball like nothing else on the test server.



I'm not sure about running ralllying, since it tends to be kinda weak. Considering switching it out for Sister of the Fox.


    @Ikraen: I've been running raid+hunter's treaty in place of Appurtenance+Fodder pit, but I've still been messing with that deck a lot more, since I have more options there. (which is why I don't have a deck for that up)


      Just wondering what you sub out on the test server.

      66% Creatures (33) 6% Structures (3) 24% Spells (12) 4% Enchantments (2)
      24% Energy (12) 76% Growth (38)