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* Regeneration 1
Enchanted unit gets +2 Attack and +2 Health. When Bear Paw comes into play, enchanted unit's Countdown is increased by 1.
When enchanted unit takes damage, it gets +2 Attack.
* Magic resistance 2
Enchanted unit gets +2 Health.
When Sister of the Fox comes into play, draw 1 scroll.
Enchanted unit gets +1 Attack and +1 Health for each Stag Heart on the same side.
When Vitality Well's Countdown becomes 0, units you control are [healed] by 1.
When Breaker deals damage, it gets +1 Attack.
When Death Cap Berserk comes into play, and at the beginning of its turns, enchanted creature's Countdown is decreased by 2 and it is dealt 1 [magic damage].
At the beginning of your turn, adjacent units are [healed] by 1.
Target creature's Attack is increased by its Health value. Its Health is then set to 2.
Enchanted creature gets +6 Health.
Enchanted creature gets +3 Health. As long as its Health is no less than its [base Health], it has [Ward].
* Pillage: Your units get +1 Attack during your and your opponent's next turns.
When Berserker takes damage, Berserker's gets +1 Attack.
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