Are you looking for something out of the ordinary? Maybe a small guild that does not recruit openly?
A guild that does everything in highest secrecy? Maybe you should you should contact us
STRUCTURE: Totem
* Unstable 2
When another Beetle Stone comes into play, 2 damage is dealt to a random opponent idol. Beetle Stone is then placed at the top of your library.
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
CREATURE: Human
When Countdown is 0, you may sacrifice Loyal Darkling.
Enchanted unit deals 1 damage to the idol behind it at the end of each of its turns. When enchanted unit moves, it is dealt 2 [magic damage].
When Tethered Recruit is destroyed, increase Order by 1.
When Arhart's Disciple deals damage to a unit, opponent's idol on the same row is dealt 1 damage.
SPELL: Lingering
* Linger: 5
All non-combat damage against idols is increased by 1.
When a [Lingering] spell is played, a random opponent idol is dealt 2 damage.
* Linger: 4
When an opponent creature comes into play, a random idol on that side is dealt 1 damage.
Destroy a random [Lingering] spell your opponent controls. Draw 1 Lingering spell.
Whenever a non- creature you control is destroyed, a Revenant is summoned adjacent to Anima Conduit, and Anima Conduit is dealt 1 [pure damage].
SPELL: Destruction
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
When a creature you control is destroyed, the opposing idol on that row is dealt 1 damage.
When Countdown is 0, you may sacrifice Sinmarked Zealot to deal 2 [magic damage] to target unit.
When enchanted unit deals damage to an idol during combat, other idols on that side are dealt 1 damage.
When enchanted creature is destroyed, Faith Chains deals 1 damage to opponent idols.