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* Unstable 2
CREATURE: Human
When Countdown is 0, you may sacrifice Loyal Darkling.
Enchanted unit deals 1 damage to the idol behind it at the end of each of its turns. When enchanted unit moves, it is dealt 2 [magic damage].
When Tethered Recruit is destroyed, increase Order by 1.
STRUCTURE: Totem
When a unit adjacent to Watcher is destroyed by non-combat damage or death effects, Watcher deals 2 damage to a random opponent idol.
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
SPELL: Lingering
* Linger: 5
All non-combat damage against idols is increased by 1.
When a [Lingering] spell is played, a random opponent idol is dealt 2 damage.
STRUCTURE: Wall
When Puppet Soldier is destroyed in combat, all units on the same row are destroyed.
SPELL: Destruction
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
Whenever a non- creature you control is destroyed, a Revenant is summoned adjacent to Anima Conduit, and Anima Conduit is dealt 1 [pure damage].
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
CREATURE: Human,Mystic
* Ranged attack
When Oblivion Seeker is destroyed, draw 2 scrolls.
* Linger: 4
At the beginning of your turn, [sift] 3 random scrolls from your discard pile, and draw 1 of them.
When Countdown is 0, you may sacrifice Sinmarked Zealot to deal 2 [magic damage] to target unit.
When enchanted creature is destroyed, Faith Chains deals 1 damage to opponent idols.
Units on target row are dealt 1 [magic damage]. Opponent's idol on that row is dealt 2 damage.