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CREATURE: Undead
CREATURE: Masked,Undead
Before attacking, Mire Shambler moves to a random adjacent tile.
STRUCTURE: Wall,Undead
When an adjacent unit is destroyed, Scavenger Construct gets +2 Health.
Enchant unit you control. When a unit adjacent to enchanted unit is destroyed, enchanted unit is dealt 1 [pure damage] and you draw 1 scroll.
CREATURE: Beast
* Dominion: +3 Attack
CREATURE: Human
* Unstable 2
When Countdown is 0, you may sacrifice Loyal Darkling.
Enchanted unit deals 1 damage to the idol behind it at the end of each of its turns. When enchanted unit moves, it is dealt 2 [magic damage].
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
All opponent units with Countdown 1 or less have their Countdown increased by 2.
* Relentless
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
Undead units you control get +2 Attack until end of turn, and their Countdown is decreased by 1.
SPELL: Destruction
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
Blightbearer takes 1 [poison damage] before attacking. When Blightbearer is destroyed, all creatures on the same row become [poisoned].
* Ranged attack
When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit [Curse] 2.
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
CREATURE: Human,Mystic
When Oblivion Seeker is destroyed, draw 2 scrolls.
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.