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CREATURE: Automaton
Copper Automaton is destroyed after attacking.
For 3 rounds, damage dealt to enchanted unit is reduced to 1.
* Ranged attack
CREATURE: Human
* Pillage: Draw 1 structure scroll.
When Overdrive comes into play, and at the beginning of its turns, enchanted structure's Countdown is decreased by 2 and it is dealt 1 [magic damage].
Enchanted ranged creature gets [Piercing] and +1 Attack.
SPELL: Destruction
Deal 2 [magic damage] to target unit.
STRUCTURE: Forge
Instead of attacking, Automata Forge summons a \non an adjacent tile. Pay 3 Energy to decrease Countdown by 1.
Ranged or Lobber units on target tile and adjacent tiles have their Countdown decreased by 2.
CREATURE: Human,Tribesman
Machine Priest does not attack. Structures and Automatons you control have +1 Attack.
STRUCTURE: Artillery
* Piercing
Does not count down. When an opponent unit moves to a tile on the same row as Oculus Cannon, Oculus Cannon's Countdown is set to 0.
When Replicaton is destroyed, return to owner's hand if your [current] Energy is 2 or more.
* Armor 1
Other Automatons you control have +1 Attack.
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
When an opponent plays a spell, Echomaton gets +2 Attack. When Echomaton is destroyed, if Attack is 3 or more, increase Energy by 1.
Does not count down. Pay 2 Energy to decrease Countdown by 2.
Deal [magic damage] to target unit equal to the number of structures you control. Increase Energy by 1.
Target unit and connected units are dealt 2 [magic damage].
Deal 8 [magic damage] to target unit.