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All your [current] resources are converted into Decay.
CREATURE: Undead
* Dominion: [Relentless]
CREATURE: Beast
* Dominion: +3 Attack
CREATURE: Human
* Unstable 2
When Countdown is 0, you may sacrifice Loyal Darkling.
When Tethered Recruit is destroyed, increase Order by 1.
All opponent units with Countdown 1 or less have their Countdown increased by 2.
SPELL: Lingering
* Linger: 5
All non-combat damage against idols is increased by 1.
SPELL: Destruction
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
* Unique
* Dominion: Undead creatures you control get +2 Attack.
Nuru does not attack. When Nuru's Countdown becomes 0, summon 2 with Countdown 0 at random positions. The Husks are destroyed after attacking.
CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
When enchanted unit you control is destroyed, increase Order by 1.
* Dominion: Units you control have +1 Attack
Other [Dominion] traits are active.
When enchanted creature is destroyed, Faith Chains deals 1 damage to opponent idols.
Units on target tile and adjacent tiles have their Countdown increased by 1.
CREATURE: Human,Soldier
* Spiky 2
* Dominion: Spiky increased by 2.
CREATURE: Human,Mystic
Wings Warder does not attack. Other units you control on the same row have [Ward].
[Sift] 3 scrolls from your library, and draw 1 of them. If it is a spell, Knights you control get +2 Attack until end of turn.
Target unit's Countdown is increased by 2. If Countdown is then 4 or more, increase Decay by 1.
* Relentless
* Dominion: +3 Attack. [Base Countdown] is decreased by 1.
* Dominion: [Ward]
At the end of your turn, if an opponent unit was destroyed in combat, draw 1 scroll.