[GEmidrange] Electric Enchantments (Tier 1.5)

9 years ago by Squiddy, for scrolls version: 1.2.0, with a Score of 13
This deck is outdated
Deck as image (WIP)
50
12 12 15 5 6 0 0 0 0
1 2 3 4 5 6 7 8 9
1 Potion of Resistance x3
2 Machination Mindset x3
1 Leeching Ring x3
1 Ragged Wolf x3
1 Vaettr of the Wild x3
2 Bloodboil x3
2 Kinfolk Brave x3
2 Stag Heart x3
3 Crimson Bull x3
3 Earthborn Keeper x3
3 Earthborn Mystic x3
3 Noaidi x3
3 Wildling x3
4 Earthen Mirth x2
4 Wetland Ranger x3
5 Kinfolk Veteran x3
5 Rallying x3

A guide to the Squiddy deck categorization system:

 

[brackets] denotes the Resource type and Archetype, the first letter of each resource used in the deck followed by one of the following archetypes:

 

  • Aggro
  • Control
  • Midrange
  • Combo

 

(parenthesis) denotes the Tier of the deck - ranging from 1-3 - which is an indicator of how competetively viable the deck is:

 

1 - Competetive at the highest of levels

2 - Competetive in Ranked, in certain match-ups

3 - Not competetive at all

54% Creatures (27) 12% Spells (6) 34% Enchantments (17)
12% Energy (6) 88% Growth (44)