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Enchanted creature has +1 Attack for each Rat on that side. When enchanted creature destroys another unit, summon a on a random tile the same side.
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
Creatures on target tile and adjacent tiles get -1 Health until end of turn. If a creature with this effect is destroyed, increase Growth by 1.
Creatures you control with Attack 1 or less get [Slayer] until end of turn.
Rats you control have +1 Attack and +1 Health.
Enchanted unit gets +1 Health for each Beast you control.
Sacrifice target Beast. Other Beasts you control have their Attack increased by that unit's Attack until end of turn, and become fully [healed].
For each unit you control, [heal] your idol on the same row by 1. Beast creatures deal double damage to idols this turn.
* Linger: 4
Units you control costing 3 or less have +1 Attack.
Enchanted unit gets +1 Attack and +1 Health for each Stag Heart on the same side.
When a Beast comes into play on your side, increase [current] Growth by 1.
Units you control get +2 Attack until end of turn.
Target tile and adjacent tiles. Summon three within the spell's area.
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