Are you looking for something out of the ordinary?
Maybe a small guild that does not recruit openly?
A guild that does everything in highest secrecy?
Maybe you should you should contact us
* Idol strike 3
Before attacking, Mire Shambler moves to a random adjacent tile.
Enchanted unit gets +2 Health. When Regeniture comes into play, the idol behind it is dealt 1 damage.
* Dominion: +3 Attack
All units get [Curse] 1 and +1 Attack until end of opponent's turn.
* Unstable 2
When Countdown is 0, you may sacrifice Loyal Darkling.
Enchanted unit deals 1 damage to the idol behind it at the end of each of its turns. When enchanted unit moves, it is dealt 2 [magic damage].
Enchanted creature gets +2 Attack. When it is destroyed, all other creatures with Uneasy Alliance are destroyed.
Enchant creature you control. When Grisly Graft comes into play, sacrifice adjacent creatures. Enchanted creature gains Attack and Health equal to the number of creatures sacrificed.
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
Blightbearer takes 1 [poison damage] before attacking. When Blightbearer is destroyed, all creatures on the same row become [poisoned].
* Ranged attack
When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit [Curse] 2.
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
When Lifestealer deals damage, it is [healed] by 2.
The deck i'm going to rank up with
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