Are you looking for something out of the ordinary? Maybe a small guild that does not recruit openly?
A guild that does everything in highest secrecy? Maybe you should you should contact us
Target unit's Attack is set to 0 until its next attack. It cannot be increased during this time.
When Energy Siphon comes into play, increase [current] Energy by 3. Enchanted creature gets -1 Attack and -1 Health.
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
CREATURE: Masked,Undead
* Relentless
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
SPELL: Destruction
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
CREATURE: Human,Mystic
* Ranged attack
When Oblivion Seeker is destroyed, draw 2 scrolls.
SPELL: Lingering
* Linger: 4
At the beginning of your turn, [sift] 3 random scrolls from your discard pile, and draw 1 of them.
Target creature's Attack and Health switch values.
Deal 2 [magic damage] to target unit.
STRUCTURE: Forge
Instead of attacking, Automata Forge summons a \non an adjacent tile. Pay 3 Energy to decrease Countdown by 1.
Each opponent unit is dealt 2 [magic damage] per attached enchantment.
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
Deal 2 [magic damage] to target unit. If that unit is destroyed, increase Decay by 1.
STRUCTURE: Totem
When your opponent plays a spell or enchantment, Metal Wonder deals 2 damage to a random idol they control.
CREATURE: Automaton
Does not count down. Pay 2 Energy to decrease Countdown by 2.
Deal 8 [magic damage] to target unit.