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Target unit's Attack is set to 0 until its next attack. It cannot be increased during this time.
* Idol strike 3
CREATURE: Undead
CREATURE: Undead,Anima
* Ward
Revenant is destroyed after attacking.
CREATURE: Human
* Magic resistance 2
Enchanted melee unit passes through enemy structures and is immune to damage dealt by structures.
* Unstable 2
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
SPELL: Lingering
* Linger: 5
Undead creatures have [Ward] and [Magic resistance] 1.
* Slayer
When Tethered Recruit is destroyed, increase Order by 1.
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
CREATURE: Masked,Undead
* Relentless
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
* Linger: 4
When an opponent creature comes into play, a random idol on that side is dealt 1 damage.
STRUCTURE: Totem
When a creature moves, its Countdown is increased by 1.
Undead units you control get +2 Attack until end of turn, and their Countdown is decreased by 1.
SPELL: Destruction
Destroy target enchanted unit.
Whenever a non- creature you control is destroyed, a Revenant is summoned adjacent to Anima Conduit, and Anima Conduit is dealt 1 [pure damage].
* Unique
When an Undead you control deals damage, Irva makes a ranged attack dealing 2 [physical damage].
When enchanted creature is destroyed, Faith Chains deals 1 damage to opponent idols.
SPELL: Displacement
Move target opponent unit to another tile on the same side.
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Target unit's Countdown is increased by 2. If Countdown is then 4 or more, increase Decay by 1.