Are you looking for something out of the ordinary? Maybe a small guild that does not recruit openly?
A guild that does everything in highest secrecy? Maybe you should you should contact us
CREATURE: Beast,Wolf
* Haste
CREATURE: Human,Kinfolk
CREATURE: Vaettr
* Pillage: Increase Growth by 1. Vengeful Vaettr is dealt 1 [pure damage].
STRUCTURE: Totem
When Vitality Well's Countdown becomes 0, units you control are [healed] by 1.
When Breaker deals damage, it gets +1 Attack and +1 Health.
Units you control get +2 Attack until end of turn.
Crone does not attack. When Crone is destroyed in combat, the attacking unit is destroyed.
When Mangy Wolf comes into play, other Wolf creatures you control have their Countdown decreased by 1.
Enchanted unit gets +4 Attack.
Sacrifice target creature you control and draw 3 scrolls.
Target tile and adjacent tiles. Summon three within the spell's area.
When enchanted creature is destroyed, it's resummoned on the same tile. Its Countdown is set to 1.
CREATURE: Beast,Bear
As long as opponent controls any Humans, Striped Fangbear is [Relentless] and has +3 Attack.
CREATURE: Human,Rebel
* Pillage: Your units get +1 Attack during your and your opponent's next turns.
* Relentless
Great Wolf gets +1 Attack for each other Wolf you control.
Units you control have their Countdown decreased by 2.
* Inspiring: +1 Attack
Kinfolk Jarl has +1 Attack for each adjacent creature.
Units you control get +2 Attack until end of turn, and have their Countdown decreased by 2.
Insta poison removal. That's what vitality well is there for.
any particular reason you pick vitality well over nogs nest or druid burial ground? with crone and rat king i feel like you have enough chump blockers so that one of the other two could shine better in this deck.
Insta poison removal. That's what vitality well is there for.