4 | 20 | 11 | 15 | 0 | 0 | 0 | 0 | 0 |
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Top 10 is a bit ambitious. These kind of God decks win 90% against late decks and 10% against fast decks like TO and Aggrowth. In other words, they're inconsistent, require very little skill and thinking, and are pretty much luck based. Other decks float between 40% and 70% win ratios in any given match up depending on player's skill, and are much more consistent.
congratulations on reaching the top 100 in less than 24h with this deck :)
i knew this deck was amazing when i played against an earlier version of it, and with the recent readjustments you made i am sure you can get into the top 10 with it :)
52% Creatures (26) | 6% Structures (3) | 8% Spells (4) | 34% Enchantments (17) |
10% Energy (5) | 88% Growth (44) | 2% Order (1) |
for now this deck feels very consistent, since you draw a lot of cards with it. you stop sacrificing for resources after reaching the 4 resource mark.
with the splashed in spark and machination mindset you break up the enemy defence, which has also porven very effective against aggrowth or other fast deck types. without having to sacrifice for energy the surprise is always on your side, so your argument of this deck being inconsistent and luck-based is invalid because it is as luck-based as every other deck that is popular atm. with the 6 replenish cards it is very rare to see the little tricks not working. all the cards synergize very well with each other irrespective of drawing some certain cards
@ Actionholic: I think that you should play this deck for a while before giving it such a bad rating out of nowhere (zenflight climbed up to rank 78 :D)