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CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
Target unit's Countdown is decreased by 1.
Target creature gets +3 Attack until end of turn.
When enchanted unit you control is destroyed, increase Order by 1.
Draw 1 structure scroll.
Enchanted unit gets +1 Attack and +2 Health, and counts as a Knight.
CREATURE: Human,Soldier
Other creatures you control on the same row have +1 Attack.
Units on target tile and adjacent tiles have their Countdown increased by 1.
CREATURE: Human,Mystic
* Ranged attack
Any unit hit by Magnetizer gets its Countdown increased by 1.
* Armor 1
Enchanted unit gets +2 Health.
SPELL: Displacement
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Target creature's Countdown is decreased by 1. Its [Move] is increased by 1 until end of turn.
* Spiky 2
* Dominion: Spiky increased by 2.
Enchanted creature gets +2 Attack. When enchanted creature\nis destroyed, a random adjacent creature gets Eternal Sword.
* Relentless
* Spiky 3
STRUCTURE: Totem
Other units you control have +1 Health.
Wings Shield has [Armor] equal to the number of units behind it.