12 | 17 | 12 | 9 | 0 | 0 | 0 | 0 | 0 |
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1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
I've had mixed results with this one but it's pretty fun when it works.
The goal is to get a 1 countdown unit on the board, preferably a wildling, and start boosting it with every enchantment imaginable.
30% Creatures (15) | 18% Structures (9) | 52% Enchantments (26) |
24% Energy (12) | 76% Growth (38) |