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Maybe a small guild that does not recruit openly?
A guild that does everything in highest secrecy?
Maybe you should you should contact us
* Armor 1
* Regeneration 2
* Regeneration 1
Deal 1 [magic damage] to all units.
When Nog Nest's Countdown becomes 0, Nog Nest is destroyed and 2 are summoned on adjacent tiles.
Enchanted creature becomes [poisoned].
Enchanted unit gets +1 Attack and +1 Health for each Stag Heart on the same side.
Enchanted unit has [Ward].
When Death Cap Berserk comes into play, and at the beginning of its turns, enchanted creature's Countdown is decreased by 2 and it is dealt 1 [magic damage].
Each opponent unit is moved to a random adjacent tile.
Summon a random creature scroll from your library on target tile. Its Health is set to 2.
Enchanted unit gets +4 Attack.
Enchanted creature gets +6 Health.
Target tile and adjacent tiles. Summon three within the spell's area.
When enchanted creature is destroyed, it's resummoned on the same tile. Its Countdown is set to 1.
Enchanted creature gets +3 Health. As long as its Health is no less than its [base Health], it has [Ward].
* Taxing 2
Deal 3 [magic damage] to all structures and 2 [magic damage] to all creatures.
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