Are you looking for something out of the ordinary?
Maybe a small guild that does not recruit openly?
A guild that does everything in highest secrecy?
Maybe you should you should contact us
Enchanted creature gets +1 Attack and +3 Health, and its [Move] is decreased by 1.
While Vaettr of the Wild is in play, Growth is increased by 1.
Enchanted unit gets +2 Attack.
* Magic resistance 2
Enchanted unit gets +2 Health.
Enchanted units you control have their Countdown decreased by 2.
When Sister of the Fox comes into play, draw 1 scroll.
Enchanted unit gets +1 Attack and +1 Health for each Stag Heart on the same side.
When a unit comes into play on your side, Earthborn Keeper gets +1 Attack until end of turn.
Enchanted creatures you control have +1 Attack. When Earthborn Mystic's Countdown is 0, you may reset its Countdown to draw an enchantment scroll. If you do, Earthborn Mystic is dealt 1 [pure damage].
When Mangy Wolf comes into play, other Wolf creatures you control have their Countdown decreased by 1.
When Brother of the Wolf's Countdown is 0, you may increase Countdown by 2 to summon a\n on an adjacent tile.
Enchanted unit gets +4 Attack.
Target tile and adjacent tiles. Summon three within the spell's area.
As long as opponent controls any Humans, Striped Fangbear is [Relentless] and has +3 Attack.
Great Wolf gets +1 Attack for each other Wolf you control.
* Taxing 2
Deal 3 [magic damage] to all structures and 2 [magic damage] to all creatures.
Units you control have their Countdown decreased by 2.
Maybe replace thegreat wolfswith kinfolk vertern
Added earthbond to protect mystics since it was buffed, added druid burial ground(might add more later to deal with poison)
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