Enchanted creature gets +5 Health, and its [base Countdown] is increased by 1.
2Grisly Graftx3
Enchant creature you control. When Grisly Graft comes into play, sacrifice adjacent creatures. Enchanted creature gains Attack and Health equal to the number of creatures sacrificed.
2Languidx3
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
2Pestisx3
Enchanted creature has +1 Attack for each Rat on that side. When enchanted creature destroys another unit, summon a on a random tile the same side.
3Brain Licex3
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
3Return To Naturex3
SPELL: Destruction
Creatures on target tile and adjacent tiles get -1 Health until end of turn. If a creature with this effect is destroyed, increase Growth by 1.
4Infectious Blightx3
ENCHANTMENT: Destruction
When Infectious Blight comes into play, enchanted creature becomes [poisoned]. If it is destroyed by poison, a random creature on the same side gets Infectious Blight.
5Monstrous Broodx1
Target creature you control and connected creatures are destroyed, and each is replaced by a .
1Beast Ratx3
CREATURE: Beast,Rat
1Eye of Eaglex3
Draw 1 creature scroll.
1Illthorn Seedx3
* Spiky 1
When enchanted unit you control is destroyed, summon an in its place.
1Junkyardx3
STRUCTURE: Wall
Rats you control have +1 Attack and +1 Health.
2Illthornx3
STRUCTURE: Wall
* Spiky 1
2Ranger's Banex3
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned].
4Ancestral Totemx3
STRUCTURE: Totem
Creatures you control have +1 Attack.
4Rat Kingx3
Target tile and adjacent tiles. Summon three within the spell's area.
5Rallyingx1
Units you control have their Countdown decreased by 2.