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Enchanted unit's [Move] is decreased by 2.
Enchanted creature gets +1 Attack and +3 Health, and its [Move] is decreased by 1.
* Regeneration 2
Draw 1 creature scroll.
When enchanted creature deals damage, it is [healed] by its Attack value.
CREATURE: Beast,Wolf
* Haste
CREATURE: Vaettr
While Vaettr of the Wild is in play, Growth is increased by 1.
Enchanted unit gets +2 Attack and +2 Health. When Bear Paw comes into play, enchanted unit's Countdown is increased by 1.
Enchanted unit gets +2 Attack.
CREATURE: Human,Kinfolk
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned].
When Sister of the Fox comes into play, draw 1 scroll.
When Mangy Wolf comes into play, other Wolf creatures you control have their Countdown decreased by 1.
STRUCTURE: Totem
Creatures you control have +1 Attack.
When Brother of the Wolf's Countdown is 0, you may increase Countdown by 2 to summon a\n on an adjacent tile.
Sacrifice target creature you control and draw 3 scrolls.
CREATURE: Human,Rebel
* Pillage: Your units get +1 Attack during your and your opponent's next turns.
* Relentless
Great Wolf gets +1 Attack for each other Wolf you control.
Units you control have their Countdown decreased by 2.
Units you control get +2 Attack until end of turn, and have their Countdown decreased by 2.