Death to Be Eaten (Ilmire Rot Eater) - Decay

9 years ago by Yasa_, for scrolls version: 1.0.0, with a Score of 3
This deck is outdated
Deck as image (WIP)
50
14 14 8 8 2 4 0 0 0
1 2 3 4 5 6 7 8 9
1 Mangy Rat x3
1 Mire Shambler x2
1 Revenant x3
1 Scavenger Construct x2
1 Shroud of Unlife x2
1 Wicked Being x2
2 Animovore x2
2 Ire And Bile x2
2 Loyal Darkling x3
2 Mire Curse x3
2 Pestis x2
2 Sickening Fumes x1
2 Soul Scrounger x1
3 Brain Lice x3
3 Harvester x2
3 Ilmire Rot Eater x3
4 Anima Conduit x2
4 Blightbearer x2
4 Corpus Collector x3
4 Pest Dissimulator x1
5 Irva, Voice of the Dead x2
6 Halls of Oum Lasa x1
6 Ilmire Witch Doctor x1
6 Oum Lasa High Guard x2

The point of this deck is to get stuff to kill using Ilmire Rot Eater, which is why I have Animia Conduit and other 1 health and 2 health units. For Mire Curse, you can use it in two ways- to put on your Ilmire Rot Eater to get more kills or to use it on your opponent if you come into a jam and need to clean up the board. Option 1 normally works better for Mire Curse, since opponents will just isolate the enchanted unit away from others. Irva, with all the Revenants from Animia Conduit, gets to attack a decent amount of times and with the amount of Unstable in this deck you can take out one idol that is being well defended without needing to attack.

 

This is my first deck I've made which works, so any help/suggestions I can get for this deck would be very helpful!

 

Thanks!

54% Creatures (27) 8% Structures (4) 8% Spells (4) 30% Enchantments (15)
100% Decay (50)