Enchanted creature gets +5 Attack, and its [base Countdown] is doubled.
2Sparkx2
SPELL: Destruction
Deal 2 [magic damage] to target unit.
3Automata Forgex3
STRUCTURE: Forge
Instead of attacking, Automata Forge summons a \non an adjacent tile. Pay 3 Energy to decrease Countdown by 1.
3Bombardx3
Ranged or Lobber units on target tile and adjacent tiles have their Countdown decreased by 2.
3Cannonettax3
CREATURE: Human,Tribesman
* Piercing
* Ranged attack
3Hellspitter Mortarx3
STRUCTURE: Artillery
* Lobber: 1 tile
Attacks a randomly selected tile on opponent's board.
3Machine Divinatorx2
CREATURE: Human,Tribesman
Machine Divinator does not attack. Structures you control have +1 Health. When Machine Divinator's Countdown becomes 0, a [random] structure you control has its Countdown decreased by 1.
3Oculus Cannonx2
STRUCTURE: Artillery
* Piercing
* Ranged attack
Does not count down. When an opponent unit moves to a tile on the same row as Oculus Cannon, Oculus Cannon's Countdown is set to 0.
3Storm Runnerx3
CREATURE: Human,Tribesman
* Lobber: 4 tiles
4Burnx3
SPELL: Destruction
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
4Clock Libraryx2
STRUCTURE: Totem
When Clock Library's Countdown becomes 0, it's destroyed and you draw 3 scrolls.
4Ether Pumpx2
STRUCTURE: Totem
When Ether Pump attacks, opponent's units are dealt 1 [physical damage].
4Sudden Eruptionx1
SPELL: Destruction
* Surge: 2 [magic damage] to X random opponent units.
5Gravelock Elderx3
CREATURE: Gravelock
* Ranged attack
Other Gravelocks you control have +1 Health.
5Machine Chantx3
SPELL: Destruction
Deal [magic damage] to target unit equal to the number of structures you control. Increase Energy by 1.
6Thunder Surgex2
SPELL: Destruction
Target unit and connected units are dealt 2 [magic damage].